{"id":4966,"date":"2016-02-12T11:19:06","date_gmt":"2016-02-12T11:19:06","guid":{"rendered":"http:\/\/anthroponaute.fr\/blog-informatique\/?p=4966"},"modified":"2016-07-31T08:34:48","modified_gmt":"2016-07-31T08:34:48","slug":"les-textures","status":"publish","type":"post","link":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/?p=4966","title":{"rendered":"Le texture mapping"},"content":{"rendered":"<p><a href=\"https:\/\/anthropoya.cluster014.ovh.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone  wp-image-4967\" src=\"https:\/\/anthropoya.cluster014.ovh.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage.jpg\" alt=\"texturage\" width=\"500\" height=\"263\" srcset=\"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage.jpg 1480w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage-300x158.jpg 300w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage-1024x539.jpg 1024w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texturage-624x328.jpg 624w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Intro :<\/strong><\/p>\n<p>Le texture mapping est une op\u00e9ration qui consiste \u00e0 ajouter, avec une image, du<strong> d\u00e9tail de couleur<\/strong> \u00e0 un mod\u00e8le 3D.<\/p>\n<p>Ce proc\u00e9d\u00e9 est r\u00e9alis\u00e9 par l&rsquo;\u00e9tape <em>Pixel Shader<\/em> de la pipeline graphique du <strong>GPU<\/strong>.<\/p>\n<p><strong>Pr\u00e9requis :<\/strong><\/p>\n<p><strong>Explications :<\/strong><\/p>\n<p><a href=\"https:\/\/anthropoya.cluster014.ovh.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone  wp-image-4974\" src=\"https:\/\/anthropoya.cluster014.ovh.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1.png\" alt=\"texture\" width=\"507\" height=\"120\" srcset=\"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1.png 1048w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1-300x71.png 300w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1-1024x243.png 1024w, https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/wp-content\/uploads\/2016\/02\/texture1-624x148.png 624w\" sizes=\"(max-width: 507px) 100vw, 507px\" \/><\/a><\/p>\n<p><strong>R\u00e9sum\u00e9 :<\/strong><\/p>\n<p><strong>R\u00e9f\u00e9rences :<\/strong><\/p>\n<p>&#8211; https:\/\/takinginitiative.files.wordpress.com\/2010\/08\/6.pdf<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Intro : Le texture mapping est une op\u00e9ration qui consiste \u00e0 ajouter, avec une image, du d\u00e9tail de couleur \u00e0 un mod\u00e8le 3D. Ce proc\u00e9d\u00e9 est r\u00e9alis\u00e9 par l&rsquo;\u00e9tape Pixel Shader de la pipeline graphique du GPU. Pr\u00e9requis : Explications : R\u00e9sum\u00e9 : R\u00e9f\u00e9rences : &#8211; https:\/\/takinginitiative.files.wordpress.com\/2010\/08\/6.pdf<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[21],"tags":[],"_links":{"self":[{"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/posts\/4966"}],"collection":[{"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4966"}],"version-history":[{"count":8,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/posts\/4966\/revisions"}],"predecessor-version":[{"id":5341,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=\/wp\/v2\/posts\/4966\/revisions\/5341"}],"wp:attachment":[{"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4966"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4966"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.la-porte-des-nebuleuses.net\/blog-informatique\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4966"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}